How enjoyable is each playstyle?
Fortune Fighter Playstyle
Tier | Texts |
---|---|
TIer List Name | How much would I enjoy this playstyle, regardless of win or loss? |
S | ⦁ Mine Spamming, ⦁ Lunar Gooning, ⦁ Heal Spamming, ⦁ Banana Spamming |
A | ⦁ Damage Reduction, ⦁ Run Really Fast, ⦁ KILL THEM WITH A TRAIN |
B | ⦁ Blood Pact Gambling, ⦁ Punching Does Zero Damage, ⦁ Increase Punching Damage only, ⦁ Explosive Mark Big PP Damage, ⦁ Uppercut Spamming, ⦁ Predict, Parry, and Punish, ⦁ Tech Card Spamming, ⦁ Frost Shield, Fracture, or Prison Punch, ⦁ Balanced Fighter (Mixed of Damage Increases, HP, Healing, and Damage Reduction to become a strong and sustainable fighter) |
C | ⦁ Stun, Iron Hail, or Rhythm Riot, ⦁ Knocking them into the void (or kill bricks), ⦁ Increasing Punching Speed only, ⦁ Elements, ⦁ Ground Pounding (Down Slam ability spamming), ⦁ Ward Gooning, ⦁ True Invincibility (Damage Reduction Spamming with knockback resistance and potent healing) |
D | ⦁ 5-0, 1v1 Speedrun Any% |
F | ⦁ Running away the entire fight, ⦁ Glass Cannon Spamming, ⦁ Waiting until Sudden Death Fight |
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